Livt packages
Livt.Signal
Version 0.1.1
Q1.15 sample streams, filters, windows, rate conversion, FFTs, oscillators, and mixers for Livt.
Published files (80)
src/statistics/MovingMeanInt16.lvt
namespace Livt.Signal.Statistics
using Livt.Math.Arithmetic
using Livt.Signal.Stream
/**
* Exact full-window moving mean with signed nearest-even rounding.
*/
component MovingMeanInt16<WINDOW_SIZE: int = 16>
{
static assert WINDOW_SIZE >= 1 && WINDOW_SIZE <= 65535, "window size must be 1..65535"
// Published throughput, latency, capacity, and resource contract.
public const INITIATION_INTERVAL: int = 1
public const NOMINAL_LATENCY: int = 64
public const CAPACITY: int = 64
const SUM_BITS: int = 16 + Bits.RequiredFor(WINDOW_SIZE - 1) - (1 / WINDOW_SIZE)
// Borrowed streams and the owned rounded-division datapath.
inputStream: IInt16SampleStream
outputStream: IInt32SampleStream
divider: UnsignedDivisionPipelinePrimitive
// Circular sample storage and its running-window position and sum.
@Memory(Style = MemoryStyle.Auto)
@UninitializedStorage
samples: logic[WINDOW_SIZE, 16]
count: int
pointer: int
sum: logic[SUM_BITS]
// Observable window occupancy and readiness.
public fillCount: out int
public windowFull: out bool
/**
* Binds borrowed streams and owns the divider used by this moving window.
*/
new(inputStream: IInt16SampleStream, outputStream: flip IInt32SampleStream)
{
this.inputStream = inputStream
this.outputStream = outputStream
divider = new UnsignedDivisionPipelinePrimitive()
}
/**
* Computes the next exact sum and connects it to the rounded division pipeline.
*/
process Drive[]()
{
var incoming = inputStream.sample as int
var outgoing = 0
if (count == WINDOW_SIZE) {
outgoing = samples[pointer] as int
}
var nextSum = (sum as int) + incoming - outgoing
var magnitude = nextSum
var tag: logic[64] = 0
var divisor: logic[64] = 0
divisor[0: 32] = (WINDOW_SIZE as uint) as logic[32]
if (nextSum < 0) {
magnitude = 0 - nextSum
tag[2] = 0b1
}
if (inputStream.first) {
tag[0] = 0b1
}
if (inputStream.last) {
tag[1] = 0b1
}
var rounded = divider.quotient as uint
var twiceRemainder = (divider.remainder as uint) * 2
if (twiceRemainder > (WINDOW_SIZE as uint)
|| (twiceRemainder == (WINDOW_SIZE as uint) && (rounded & 1) == 1)) {
rounded++
}
var signedResult = rounded as int
if (divider.outputTag[2] == 0b1) {
signedResult = 0 - signedResult
}
divider.inputValid = inputStream.valid && count >= WINDOW_SIZE - 1
divider.dividend = magnitude as logic[64]
divider.divisor = divisor
divider.inputTag = tag
divider.outputReady = outputStream.ready
inputStream.ready = this.context.rst == 0b0 && divider.inputReady
outputStream.valid = this.context.rst == 0b0 && divider.outputValid
outputStream.sample = signedResult
outputStream.first = divider.outputTag[0] == 0b1
outputStream.last = divider.outputTag[1] == 0b1
fillCount = count
windowFull = count == WINDOW_SIZE
}
/**
* Retains the circular sample window and exact running sum.
*/
process Update()
{
state {
if (inputStream.valid && inputStream.ready) {
var incoming = inputStream.sample as int
var outgoing = 0
if (count == WINDOW_SIZE) {
outgoing = samples[pointer] as int
} else {
count++
}
samples[pointer] = inputStream.sample
sum = ((sum as int) + incoming - outgoing) as logic[SUM_BITS]
static if (WINDOW_SIZE > 1) {
if (pointer == WINDOW_SIZE - 1) {
pointer = 0
} else {
pointer++
}
}
}
}
}
}